My Contributions
Continuing my central role in Portal Knights, I...
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Established the foundation of the player-facing UI, starting from the pre-production, including UI art style and typography, all the way to code structures.
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Continue to design, implement and iterate menu-driven interactions and display elements...
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...covering screen flow, layout, texturing, menu and input logic, animations.
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Continue to enjoy front-end programming in C++ with Keen’s proprietary immediate UI system.
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Started to serve as a peer-coach in the game UI department that is no longer just my humble self.